
Sure, some of them are kind of cute in their own ways, but Wild Hearts co-director Kotaro Hirata told The Verge, “We didn’t want the players to feel bad when they defeated a monster.” You hunt these deadly beasts terrorizing the land to carve up their carcasses for parts.

As you play Wild Hearts, you hunt down giant monsters called kemono - a Japanese word that translates (roughly) to “beast,” by the way - using swords and hammers and magical mechanisms called karakuri. It is, in the style of the Monster Hunter series, a monster- hunting game, not a monster- hugging game (though someone should really get on making one of those).

In my defense, there were a lot of reasons to think that you couldn’t pet the animals in Wild Hearts.
